PS VR Worlds is a collection of five different VR experiences that have all been built from the ground up exclusively for the PS VR headset. While at London Studio I was part of the environment team, looking after various parts of the 5 experiences included in the package. My other responsibilities included integrating new workflows such as Allegorithmic’s Substance packages to help with iteration and non-destructive practices.
Below are shots of the final product releasing October 2016. I’ll be adding more shots and breakdowns soon.